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Showing posts from November, 2015

Physical Studio Week 2

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In our second week of Physical studio we stayed indoors and drew from perspectives around the studio and building, my first drawing highlighted my struggles with perspective drawing freehand so for my second two images I measured out the shapes and drew far more structured which I felt looked much better.

Type Seminar

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Monday Seminar was on Typography, creating new type and how it looks when lots of people all create the same letters to be compared. We each were given 3 post it notes and 3 letters to design, and then all the letters were put on the table for everyone to examine and take pictures of. I enjoyed the project and was happy with the final product everyone made. 

Histories of Animation and Graphic Design

This lecture covered briefly covered the timeline of Graphic Design from the late 1800's through to modern day. From William Morris and the Arts and Crafts movement right through to futurism and things such as Dada, the differences (and similarities) were stark. It's interesting to see design both follow and lead different pop culture times, with design following suit in the early 1900's to crazy and wacky design movements taking the lead and changing pop cultures themselves in the later 1900's right through to the 2000's. One particular similarity that I found interesting when studying was Dada and the punk movement, alot of the punk design styles seemed to take alot of inspiration from Dada, presumably due to both being centred on anarchy and the law of entropy.

Indesign week 2

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For our second week of Indesign we looked into laying out advertisements and magazines, above is my attempt at the task to lay out an advertisement similar to the reference material. We then moved onto magazine layouts, getting text to follow a pen tool line and placing text within other text areas and getting everything to look clean and sharp.

Design Republic

Our Guest lecture today was Ian Anderson from Designers Republic, an incredibly large business in the UK.  He started out creating album covers for bands when he was at university and posters for gigs he did as a DJ. People started to love his work and came to him about making their band covers and he ended up creating Designers Republic. They have done some large jobs, working with The People Bureau, Coca Cola, Flesh Pure Holy Cow, Swatch Watch, and the Wipeout game for Playstation. http://www.madenorth.co.uk/ian-anderson-the-designers-republic/  < Here is some of their work.

Yorkshire Sculpture Park

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We travelled to Yorkshire Sculpture Park as part of our research for Sense of Place, It was a fantastic trip where we got alot inspiration and a broader understanding of alot of art. I took alot of photos, but they were phone quality and bad (oops) and so I've with permission used another students photos as they were similar to the ones I took. Following this trip I had lots of ideas to work on for my sense of place project, and really enjoyed the flow of slightly less generic ideas I had.

Reflectivity

What is Reflection? -an ongoing process -a record -a way of gaining new perspectives  Reflecting on your work, at all times, before, during, after, is imperative. It helps to realise your ideas and how they can change/improve in the time ahead.  This blog is here for me to be reflective after the fact, It's a way for me to look back on my work while documenting it and be able to focus on what I could have changed. Following this I am going to endevour to keep my blog up to date regularly and really try to reflect on my work through this.

Artist Research : Guillermo Bolin

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Guillermo Bolin was a spanish illustrator who was picked up by vogue early on in his career, he specialized in art deco posters. One of his most recognisable and most loved pieces is of course, the great gatsby poster, which wasn't changed with exception for the lower wording when it was remade and released recently.